Teaching reform and exploration of Game Programming Design to cultivate Computational thinking

Hao Liu

Article ID: 4743
Vol 7, Issue 2, 2024

VIEWS - 22 (Abstract) 20 (PDF)

Abstract


Computational thinking can effectively reflect the essential characteristics and core methods of computer science, so in the process
of teaching work, relevant educators should pay attention to the effective cultivation of students’ computational thinking. This training work
not only meets the actual requirements of the current national society for computer science and technology discipline, but also has a very
important practical significance for promoting the development of students’ core literacy of computer discipline. Below, therefore, will be
the first in-depth analysis of computational thinking training, clear the education teaching may encounter problems in the process, and then
from the perspective of the game programming, put forward the basic scheme of teaching reform, finally clear computing thinking training
the game programming the development of teaching reform strategy, aims to promote the further improvement of education teaching quality,
help students realize the all-round development of comprehensive quality.

Keywords


Computational thinking training; Game programming; Teaching reform plan; Subsequent development strategy and in-depth exploration

Full Text:

PDF


References


1. [1] Zhang Biao.—— Take the course of “Python language programming” as an example [J]. China Information Technology Education,

2. 2022 (14): 110-112.

3. [2] Han Wanjiang, Yang Jincui, Sun Pengfei, Gao Hui, Jin Xin. Discussion on the teaching mode of computational thinking based on

4. “production, research and thinking” [J]. Software Guide, 2022,21 (07): 79-82.

5. [3] Yang Jinying, Chen Shui’e. Using the “incremental growth” project to cultivate students’ computational thinking —— “Foundation

6. of program design” large unit project teaching analysis [J]. Information Technology Education in China, 2022 (13): 25-27 + 30-30.

7. [4] Zheng Caixia, Ge Yingying, Shi Yan-jiao, Zhang Jie, Kong Jun. Design of PBL teaching mode for the cultivation of computational

8. thinking —— Take the pattern recognition course as an example [J]. Software Guide, 2022,21 (06): 225-229.

9. [5] Zhou Chun.—— Based on the survey of 8981 sixth grade students in M District of Shanghai [J]. The Shanghai Education and Scientific Research, 2022(06):42-47.DOI:10.16194/j.cnki.31-1059/g4.2022.06.005.




DOI: https://doi.org/10.18686/ijmss.v7i2.4743

Refbacks

  • There are currently no refbacks.




Creative Commons License

This site is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.